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Animation and Visual Effects

Reading lists

Most modules have a reading list to support your studies with essential and recommended books and articles. Our new Reading Lists Online system allows you to easily access electronic content on the list and find out the latest status of print books - and request these through our Click and Collect service.

You should find a link to your reading list through Blackboard (or MS Teams if that is used for your module).  You can also access the system through the link below. On the Find Lists page you can search by your module title, module code or the name of your module leader.  

Useful class numbers for Animation & VFX

 

Subject Class number
Maya
006.696
Comics
741.5
Drawing for animation 741.58
Animation techniques 778.534
Animation films: history and criticism 791.433
   

 

Books for Animation & VFX

Producing Animation

Producing Animation is a clear and comprehensive guide to a dynamic industry.

Build Stunning Real-Time VFX with Unreal Engine 5

Create professional real-time particle systems and particle asset creation workflows for games with the power of Niagara and Unreal Engine 5Key Features

Guide to using ebooks

Ebooks are electronic versions of print texts and are available to you 24/7 from any device which is connected to the internet, so can be used anytime and anywhere both on and off campus. When we buy books we have a 'digital first' approach so you will find we have access to thousands of ebooks and many of the recommended resources on your reading lists will be available electronically.

Ebooks have a range of features to allow you to make notes, highlight text and change appearance to help make them more accessible to you.

Look at our detailed ebooks guide to learn more about the various ebook platforms we subscribe to and how you can make best use of each of these.